Задание 38 ЕГЭ по английскому языку

Высказывание по таблице или диаграмме
Imagine that you are doing a project on why computer games are popular among teenagers in Zetland. You have found some data on the subject – the results of the opinion polls (see the table below) .
Comment on the data in the table and give your opinion on
the subject of the project.
ReasonsNumber of respondents (%)
Looking for entertainment46
Making new friends21
Improving mental skills13
Developing hand-eye coordination11
Seeking relaxation9

Write 200–250 words.
Use the following plan:
– make an opening statement on the subject of the project;
– select and report 2–3 facts;
– make 1–2 comparisons where relevant;
– outline a problem that can arise with playing computer games and suggest a way of solving it;
– conclude by giving your opinion on the role of computer games in teenagers’ life.
Imagine that you are doing a project on why teenagers take a part-time job in Zetland. You have found some data on the subject – the results of the opinion polls (see the diagram below) .
Comment on the data in the diagram and give your opinion on the subject of the project.
Текст «Общий текст задания»
Выберите только ОДНО из двух предложенных заданий (40.1 или 40.2), укажите его номер в БЛАНКЕ ОТВЕТОВ № 2 и выполните согласно данному плану. В ответе на задание 40 числительные пишите цифрами.
Рисунок к заданию 38
Write 200–250 words.
Use the following plan:
– make an opening statement on the subject of the project;
– select and report 2–3 facts;
– make 1–2 comparisons where relevant;
– outline a problem that can arise with a part-time job and suggest a way of solving it;
– conclude by giving your opinion on the role of a part-time job in teenagers’ life.

Развёрнутый ответ: проверяется по критериям ФИПИ.

Пример ответа
Nowadays, computer games have become an integral part of teenage leisure, and understanding why young people in Zetland are drawn to them is an important task. The table presents the results of an opinion poll on the main reasons teenagers play computer games.

According to the data, the most popular reason is looking for entertainment, chosen by 46% of respondents. Making new friends is mentioned by 21% of teenagers, while improving mental skills is selected by only 13%.

A striking comparison can be made between entertainment and relaxation: the former is more than five times as popular as the latter, which is chosen by just 9% of respondents. This suggests that teenagers mostly see games as a fun pastime rather than a way to unwind. Interestingly, developing hand-eye coordination (11%) is slightly less common than improving mental skills (13%), showing that practical benefits are not the main motivation.

However, excessive gaming can lead to a sedentary lifestyle and poor academic performance. A possible solution is for parents and schools to encourage strict time limits and offer alternative activities, such as sports or creative clubs, so that gaming remains a balanced hobby.

In my opinion, computer games play a dual role in teenagers' lives: they provide entertainment and social contact, but they should be enjoyed in moderation to avoid negative consequences.

Источник: Открытый банк ФИПИ

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